by David Cornette
Computer Science Department
University of Southern Maine
Faculty Advisor: Dr. Bruce MacLeod
- Rost, OpenGL Shading Language, Addison-Wesley, Boston, 2004.
- Lighthouse 3D GLSL Tutorial
- GLSL Specification
- OpenGL 2.0 Specification
- GLSL implementation of Perlin Noise and Simplex Noise by Stefan Gustavson (Page is currently down, download the file here)
- OpenGL Shading Language Quick Reference Guide
- Ebert, et al., Texturing & Modeling: A Procedural Approach, Third Edition, Morgan Kaufmann Publishers, San Francisco, 2003.
- Simplex Noise Demystified